References

Books & Peer-Reviewed Sources

[11]. A. (2016, September 03). Factors to Consider For International Marketing. Retrieved August 01, 2017, from https://www.cleverism.com/factors-to-consider-for-international-marketing/

[6]. AWS | Video and Resource Center. (n.d.). Retrieved June 30, 2017, from https://aws.amazon.com/digital-media/resource-center/#vfx

[18]. Board, S. (2009, October 9). Preferences and Utility. Retrieved August 25, 2017, from http://www.econ.ucla.edu/sboard/teaching/econ11_09/econ11_09_lecture2.pdf

[20]. Boyer, D. (2012, January 03). Convert Boyd’s OODA loop to HR practice to streamline procedures. Retrieved August 28, 2017, from http://dboyerconsulting.com/convert-boyds-ooda-loop-to-hr-practice-to-streamline-procedures/

[8]. Causal Loop Construction: The Basics. (2016, January 13). Retrieved June 30, 2017, from https://thesystemsthinker.com/causal-loop-construction-the-basics/

[9]. Causal Loop Diagrams: Little Known Analytical Tool. (n.d.). Retrieved June 30, 2017, from https://www.isixsigma.com/tools-templates/cause-effect/causal-loop-diagrams-little-known-analytical-tool/

[12]. Chung, E. (n.d.). Eugene Chung. Retrieved August 18, 2017, from http://me.eugenechung.co/

[5]. Hwang, K., & Chen, M. (2017). Big-data analytics for cloud, IoT and cognitive computing. Hoboken, NJ: John Wiley & Sons Ltd.

[3]. Ke, F., & Shute, V. (n.d.). Design of Game-Based Stealth Assessment and Learning Support. Retrieved June 15, 2017, from http://myweb.fsu.edu/vshute/pdf/design.pdf “Earthquake Rebuild” – Mathematical Thinking and Learning via Architectural Design and Modeling

[4]. Loh, C. S., Sheng, Y., & Ifenthaler, D. (2015). Serious games analytics methodologies for performance measurement, assessment, and improvement. Cham: Springer.

[19]. Mathy, J. (n.d.). The 4 Biggest Risks in the Hiring Process. Retrieved August 25, 2017, from http://www.hni.com/blog/the-4-biggest-risks-in-the-hiring-process

[1]. Olson, G. (2015). Planning and designing the IP broadcast facility a new puzzle to solve. New York, NY: Focal Press.

[2]. Qing Li, Hon Chung, Jianmin Zhao, Xinzhong Zhu, “Rich media indexing and retrieval in an Object XML database system”, Pervasive Computing (JCPC) 2009 Joint Conferences on, pp. 875-880, 2009

[13]. Roettgers, J. (2015, December 03). Penrose Studios’ ‘Rosebud’ Is A Breakthrough for Mobile Virtual Reality. Retrieved August 18, 2017, from http://variety.com/2015/digital/news/penrose-studios-rosebud-gear-vr-1201652819/

[17]. Sasan J. (2017, August). [Virtual Reality Driving Simulator Dataset]. Unpublished raw data.

[]. Sokolowski, J. A. (May-12). Handbook of Real-World Applications in Modeling and Simulation [VitalSource Bookshelf version]. Retrieved from https://bookshelf.vitalsource.com/books/9781118953051

[14]. Spangler, T. (2016, March 11). Virtual-Reality Startup Penrose Studios Raises $8.5 Million Seed Funding. Retrieved August 19, 2017, from http://variety.com/2016/digital/news/penrose-studios-virtual-reality-seed-funding-1201727147/

[16]. Statistica. (n.d.). Virtual reality market by geography worldwide 2015-2019 | Statistic. Retrieved August 19, 2017, from https://www.statista.com/statistics/682829/virtual-reality-market-share-worldwide-by-geography/

[10]. System Dynamics Society. (n.d.). Stocks and Flows. Retrieved June 30, 2017, from https://www.systemdynamics.org/DL-IntroSysDyn/stock.htm

[22]. Williams, D. D. (2011). The Greatest Leaders Do the Least. Cork: BookBaby.

 [7]. Wu, L., Yan, J. Y., & Fan, Y. J. (2012). Data Mining Algorithms and Statistical Analysis for Sales Data Forecast. 2012 Fifth International Joint Conference on Computational Sciences and Optimization. doi:10.1109/cso.2012.132

[15]. Yuan, M. (2016, November 28). Building a Business Model in Virtual and Augmented Reality. Retrieved August 17, 2017, from https://eastwestbank.com/ReachFurther/News/Article/Building-A-Business-Model-In-Virtual-And-Augmented-Reality

Other Resources

Publicly Available TV, Film & Gaming Datasets